AI_TVector4SSE Class Reference
[Mathematics]
#include <AI_TVector4_sse.h>
Detailed Description
A AI_Vector4 class using SSE.(C) 2002 RadonLabs GmbH
| Public Member Functions | |
| AI_TVector4SSE () | |
| constructor 1 | |
| AI_TVector4SSE (const float _x, const float _y, const float _z, const float _w) | |
| constructor 2 | |
| AI_TVector4SSE (const AI_TVector4SSE &vec) | |
| constructor 3 | |
| void | set (const float _x, const float _y, const float _z, const float _w) | 
| set elements 1 | |
| void | set (const AI_TVector4SSE &v) | 
| set elements 2 | |
| float | len () const | 
| return length | |
| void | norm () | 
| normalize | |
| void | operator+= (const AI_TVector4SSE &v) | 
| inplace add | |
| void | operator-= (const AI_TVector4SSE &v) | 
| inplace sub | |
| void | operator *= (const float s) | 
| inplace scalar mul | |
| bool | isequal (const AI_TVector4SSE &v, float tol) const | 
| fuzzy compare | |
| int | compare (const AI_TVector4SSE &v, float tol) const | 
| fuzzy compare, return -1, 0, +1 | |
| void | minimum (const AI_TVector4SSE &v) | 
| set own components to minimum | |
| void | maximum (const AI_TVector4SSE &v) | 
| set own components to maximum | |
| void | lerp (const AI_TVector4SSE &v0, float lerpVal) | 
| inplace linear interpolation | |
| void | lerp (const AI_TVector4SSE &v0, const AI_TVector4SSE &v1, float lerpVal) | 
| linear interpolation between v0 and v1 | |
| AI_TVector4SSE (const __m128 &m) | |
| private constructor, takes _m128 | |
| float | addhorizontal (const __m128 &a) | 
| add components | |
| Public Attributes | |
| union { | |
| __m128 m128 | |
| struct { | |
| float x | |
| float y | |
| float z | |
| float w | |
| } | |
| }; | |
Constructor & Destructor Documentation
| AI_TVector4SSE::AI_TVector4SSE | ( | ) |  [inline] | 
constructor 1
| AI_TVector4SSE::AI_TVector4SSE | ( | const float | _x, | |
| const float | _y, | |||
| const float | _z, | |||
| const float | _w | |||
| ) |  [inline] | 
constructor 2
| AI_TVector4SSE::AI_TVector4SSE | ( | const AI_TVector4SSE & | vec | ) |  [inline] | 
constructor 3
| AI_TVector4SSE::AI_TVector4SSE | ( | const __m128 & | m | ) |  [inline] | 
private constructor, takes _m128
Member Function Documentation
| void AI_TVector4SSE::set | ( | const float | _x, | |
| const float | _y, | |||
| const float | _z, | |||
| const float | _w | |||
| ) |  [inline] | 
set elements 1
| void AI_TVector4SSE::set | ( | const AI_TVector4SSE & | v | ) |  [inline] | 
set elements 2
| float AI_TVector4SSE::len | ( | void | ) | const  [inline] | 
return length
| void AI_TVector4SSE::norm | ( | void | ) |  [inline] | 
normalize
| void AI_TVector4SSE::operator+= | ( | const AI_TVector4SSE & | v | ) |  [inline] | 
inplace add
| void AI_TVector4SSE::operator-= | ( | const AI_TVector4SSE & | v | ) |  [inline] | 
inplace sub
| void AI_TVector4SSE::operator *= | ( | const float | s | ) |  [inline] | 
inplace scalar mul
| bool AI_TVector4SSE::isequal | ( | const AI_TVector4SSE & | v, | |
| float | tol | |||
| ) | const  [inline] | 
fuzzy compare
| int AI_TVector4SSE::compare | ( | const AI_TVector4SSE & | v, | |
| float | tol | |||
| ) | const  [inline] | 
fuzzy compare, return -1, 0, +1
| void AI_TVector4SSE::minimum | ( | const AI_TVector4SSE & | v | ) |  [inline] | 
set own components to minimum
| void AI_TVector4SSE::maximum | ( | const AI_TVector4SSE & | v | ) |  [inline] | 
set own components to maximum
| void AI_TVector4SSE::lerp | ( | const AI_TVector4SSE & | v0, | |
| float | lerpVal | |||
| ) |  [inline] | 
inplace linear interpolation
| void AI_TVector4SSE::lerp | ( | const AI_TVector4SSE & | v0, | |
| const AI_TVector4SSE & | v1, | |||
| float | lerpVal | |||
| ) |  [inline] | 
linear interpolation between v0 and v1
| float AI_TVector4SSE::addhorizontal | ( | const __m128 & | a | ) | 
add components
Member Data Documentation
| __m128 AI_TVector4SSE::m128 | 
| float AI_TVector4SSE::x | 
| float AI_TVector4SSE::y | 
| float AI_TVector4SSE::z | 
| float AI_TVector4SSE::w | 
| union { ... } | 
The documentation for this class was generated from the following file:
