AI_Actor::StateTimePlan Class Reference
#include <AI_Actor.h>
Inheritance diagram for AI_Actor::StateTimePlan:
Detailed Description
Set time plan length.Public Member Functions | |
StateTimePlan (float f_time, ai_index i_index_true) | |
StateTimePlan (float f_time_min, float f_time_max, ai_index i_index_true) | |
virtual ai_index | step (AI_StateMachine::Session *ptr_session) |
virtual bool | isInterrupt (void) const |
Return false (state is non-final by default). | |
Public Attributes | |
float | m_f_time_min |
float | m_f_time_max |
Constructor & Destructor Documentation
AI_Actor::StateTimePlan::StateTimePlan | ( | float | f_time, | |
ai_index | i_index_true | |||
) | [inline] |
AI_Actor::StateTimePlan::StateTimePlan | ( | float | f_time_min, | |
float | f_time_max, | |||
ai_index | i_index_true | |||
) | [inline] |
Member Function Documentation
ai_index AI_Actor::StateTimePlan::step | ( | AI_StateMachine::Session * | ptr_session | ) | [virtual] |
Implements AI_State.
bool AI_Actor::StateTimePlan::isInterrupt | ( | void | ) | const [inline, virtual] |
Member Data Documentation
The documentation for this class was generated from the following files: